Project Details
Description
The long-term objective of the research is to use Virtual Reality-based Intelligent Orientation & Mobility
Specialists (VR-IOMSs) to teach a large portion of the orientation & mobility (O&M) curriculum to low vision
(LV) patients. O&M, the ability to orient oneself and to travel independently, safely and efficiently in any
environment, is the foundation of independent living and high quality of life. O&M rehabilitation is the only
proven intervention that restores mobility lost to LV. Current O&M rehabilitation is conducted by certified O&M
specialists (COMS) in real streets. The shortage and uneven distribution of COMS, the mobility difficulty of LV
patients, the long training needed to regain independent travel, the non-reimbursable cost of COMS time and
the low income/unemployment status of the LV population make this valuable service inaccessible and
unaffordable to many who need it the most. A VR-IOMS, a computer program, combines virtual reality and
intelligent tutoring technologies. When VR-IOMS courses are delivered through the internet, LV patients can
receive quality O&M training in safe virtual environments at their convenient location and time with little cost.
This new intervention can thus reduce the accessibility and affordability barriers to O&M rehabilitation.
The proposed research is built on our previous study of teaching O&M skills in virtual streets. It is designed to
test the hypothesis that there is no difference in real street O&M performance between LV patients who receive
O&M training from VR-IOMSs and those who receive training from human COMSs in real streets. Three
specific aims will be achieved. 1) Design VR-IOMSs. Three VR-IOMSs for three important O&M tasks, timing
to cross a signalized street, timing to cross an uncontrolled street and learning the outdoor numbering system,
will be designed. This involves collecting expert knowledge about teaching these tasks through focus group
research, defining intelligent course flow and designing course contents in virtual reality. 2) Implement the VR-
IOMSs. This involves building virtual reality simulators, developing virtual street scenarios, authoring the
intelligent course, programming interfaces between the intelligent O&M specialists and virtual street scenarios.
3) Validate the VR-IOMSs. A randomized training trial will be conducted to compare VR-IOMS and human
COMS O&M training. LV subjects will be randomized to learning the three O&M tasks from the VR-IOMSs,
from human COMSs and no training. All subjects will be taken to real streets by COMSs before and after
training to evaluate their O&M task performance. Pre- and post-training performance changes of the three
groups will be compared to quantify relative training effectiveness. If these VR-IOMSs are proven effective,
more will be developed and validated in future research. Clinical deployment of these training agents will
restore independent travel to more LV patients. The VR-IOMSs, with their explicitly defined training strategies,
objective assessments of learner behavior and quantitative outcome measures, can serve as platforms to
advance O&M research. Experience gained here can be used to improve other fields of rehabilitation.
Status | Finished |
---|---|
Effective start/end date | 9/30/19 → 6/30/24 |
Funding
- National Eye Institute: $491,043.00
- National Eye Institute: $516,257.00
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