3D mesh compression using fixed spectral bases

Zachi Karni, Craig Gotsman

Research output: Contribution to journalConference articlepeer-review

38 Scopus citations

Abstract

We show how to use fixed Fourier bases for efficient spectral compression of 3D meshes. In contrast with compression using variable bases, this permits efficient FFT decoding of the mesh. The coding procedure involves efficient mesh augmentation and generation of a neighborhood-preserving mapping between the vertices of a 3D mesh with arbitrary connectivity and those of a 6-regular mesh.

Original languageEnglish (US)
Pages (from-to)1-8
Number of pages8
JournalProceedings - Graphics Interface
StatePublished - Dec 1 2001
Externally publishedYes
EventProceedings Graphics Interface 2001 - Ottawa, Ont., Canada
Duration: Jun 7 2001Jun 9 2001

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design

Keywords

  • Computer Graphics
  • Mesh Compression
  • Spectral Decomposition

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