A computerized engineering assessment method based on 3D interactive multimedia, that students enjoy

Research output: Contribution to journalConference articlepeer-review

Abstract

In this paper we introduce the principles of our novel 3D interactive web multimedia -based educational and assessment methods and solutions, and by focusing on the continuous professional development learners, explain and demonstrate (during our live presentation) a series of case-based learning and assessment modules and eBooks, that encourage reusable 2D and 3D interactive multimedia development, team-oriented learning and problem-solving with real-world challenges. Our efforts are supported by over 30 academic and industrial partners, assuring the diversity, the relevance and the quality of this rapidly growing library and teaching/learning method. In order to fulfill continuing educational requirements, we have created an object/component- oriented methodology and architecture, that is analytical, quantitative, and open-source computational. Then we have implemented over thirty open source, 3D browser readable, interactive multimedia, web-enabled library cases, covering a wide range of R&D and practical, hi-tech industrial topics.

Original languageEnglish (US)
Pages (from-to)1533-1546
Number of pages14
JournalASEE Annual Conference Proceedings
StatePublished - Dec 1 2003
Event2003 ASEE Annual Conference and Exposition: Staying in Tune with Engineering Education - Nashville, TN, United States
Duration: Jun 22 2003Jun 25 2003

All Science Journal Classification (ASJC) codes

  • Engineering(all)

Fingerprint Dive into the research topics of 'A computerized engineering assessment method based on 3D interactive multimedia, that students enjoy'. Together they form a unique fingerprint.

Cite this