Abstract
In the design of large-scale systems, component/subsystems are oftentimes designed by different design teams who utilize shared resources. Requirement-based engineering design is a common practice that allocates the shared resource to each design team and requires each component/subsystems to be designed within that resource limitation. This paper explores limitations and challenges of requirement-based engineering design. Specifically, we use noncooperative game theory to demonstrate that requirement-based engineering design results in suboptimal performance for the entire design project.
| Original language | English (US) |
|---|---|
| Title of host publication | Disciplinary Convergence in Systems Engineering Research |
| Publisher | Springer International Publishing |
| Pages | 901-910 |
| Number of pages | 10 |
| ISBN (Electronic) | 9783319622170 |
| ISBN (Print) | 9783319622163 |
| DOIs | |
| State | Published - Nov 24 2017 |
All Science Journal Classification (ASJC) codes
- General Engineering
Keywords
- Noncooperative game theory
- Requirement-based engineering design