Alien vs. Mobile user game: Fast and efficient area coverage in crowdsensing

Manoop Talasila, Reza Curtmola, Cristian Borcea

Research output: Chapter in Book/Report/Conference proceedingConference contribution

11 Scopus citations

Abstract

Mobile crowdsensing enables real-time sensing of the physical world. However, providing uniform sensing coverage of an entire area may prove difficult. It is possible to collect a disproportionate amount of data from very popular regions in the area, while the unpopular regions remain uncovered. To address this problem, we propose a model for collecting crowdsensing data based on incentivizing smart phone users to play sensing games, which provide in-game incentives to convince participants to cover all the regions of a target area. We designed and implemented a first person shooter sensing game, 'Alien vs. Mobile User', which employs techniques to attract users to unpopular regions. Our prototype Android game collects WiFi data to create a campus coverage map. The results from a user study show that mobile gaming ensures high coverage, and we observe that the proposed game design succeeds in achieving good player engagement. Furthermore, we compare three strategies for area coverage in terms of coverage time and coverage effort for users. The simulation results demonstrate that Progressive Movement is the best strategy because it manages to quickly entice users from popular regions to unpopular ones with a reasonable coverage effort.

Original languageEnglish (US)
Title of host publicationProceedings of the 2014 6th International Conference on Mobile Computing, Applications and Services, MobiCASE 2014
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages65-74
Number of pages10
ISBN (Electronic)9781631900242
DOIs
StatePublished - Jan 28 2015
Event2014 6th International Conference on Mobile Computing, Applications and Services, MobiCASE 2014 - Austin, United States
Duration: Nov 6 2014Nov 7 2014

Publication series

NameProceedings of the 2014 6th International Conference on Mobile Computing, Applications and Services, MobiCASE 2014

Other

Other2014 6th International Conference on Mobile Computing, Applications and Services, MobiCASE 2014
Country/TerritoryUnited States
CityAustin
Period11/6/1411/7/14

All Science Journal Classification (ASJC) codes

  • Computer Networks and Communications
  • Computer Science Applications

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