The development of a microcosm system whereby hackers can try their hacking skills and the provision of incentives for reducing malware attacks are discussed. The purpose of the proposed microcosm system is to provide an environment close enough to the Internet in structure, software platforms, and end-host patterns of usage that the behavior of a virus introduced into the system approximates the virus's behavior on the real Internet. Economic motivations are possible where the detrimental side effects of malware can be exploited by developers for gain. Human behavior can be altered by training, by inculcating moral codes to make individuals appreciate the implications of their actions, or by instituting incentives and rewards.
|Original language||English (US)|
|Number of pages||6|
|Journal||Communications of the ACM|
|State||Published - Jun 1 2005|
All Science Journal Classification (ASJC) codes
- Computer Science(all)