Cognitive and Touch Performance Effects of Mismatched 3D Physical and Visual Perceptions

Jason Hochreiter, Salam Daher, Gerd Bruder, Greg Welch

Research output: Chapter in Book/Report/Conference proceedingConference contribution

15 Scopus citations

Abstract

While research in the field of augmented reality (AR) has produced many innovative human-computer interaction techniques, some may produce physical and visual perceptions with unforeseen negative impacts on user performance. In a controlled human-subject study we investigated the effects of mismatched physical and visual perception on cognitive load and performance in an AR touching task by varying the physical fidelity (matching vs. non-matching physical shape) and visual mechanism (projector-based vs. HMD-based AR) of the representation. Participants touched visual targets on four corresponding physical-visual representations of a human head. We evaluated their performance in terms of touch accuracy, response time, and a cognitive load task requiring target size estimations during a concurrent (secondary) counting task. After each condition, participants completed questionnaires concerning mental, physical, and temporal demands; stress; frustration; and usability. Results indicated higher performance, lower cognitive load, and increased usability when participants touched a matching physical head-shaped surface and when visuals were provided by a projector from underneath.

Original languageEnglish (US)
Title of host publication25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings
EditorsFrank Steinicke, Bruce Thomas, Kiyoshi Kiyokawa, Greg Welch
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages379-386
Number of pages8
ISBN (Print)9781538633656
DOIs
StatePublished - Aug 24 2018
Externally publishedYes
Event25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Reutlingen, Germany
Duration: Mar 18 2018Mar 22 2018

Publication series

Name25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings

Conference

Conference25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018
Country/TerritoryGermany
CityReutlingen
Period3/18/183/22/18

All Science Journal Classification (ASJC) codes

  • Human-Computer Interaction
  • Modeling and Simulation
  • Media Technology

Keywords

  • Human-centered computing-Human computer interaction (HCI)-HCI design and evaluation methods-User studies
  • Human-centered computing-Human computer interaction (HCI)-Interaction paradigms-Mixed/augmented reality
  • Human-centered computing-Human computer interaction (HCI)-Interaction techniques

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