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Creation of a game-based digital layer for increased museum engagement among digital natives

  • Katelyn Doran
  • , Acey Boyce
  • , Andrew Hicks
  • , Jamie Payton
  • , Tiffany Barnes

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The combined hardships of economic downturn and a target audience that is increasingly defined by their affinity for active participation in their surroundings have left many nonprofit museums struggling to remain relevant in the 21 st Century. We have partnered with Discovery Place, a hands-on science museum in Charlotte, North Carolina in order to create an easy-to-integrate software solution to help them better engage their audience. Our project is the creation of a three-part digital layer to increase museum engagement for all visitors, but particularly those considered digital natives. We have created two systems to be implemented in the museum, one to appeal to traditional visitors and one to better engage large groups of students. In the future, these two systems will be tied to an online meta-game to complete our digital layer by bringing the enhanced museum experience home for visitors.

Original languageEnglish (US)
Title of host publication2012 2nd International Workshop on Games and Software Engineering
Subtitle of host publicationRealizing User Engagement with Game Engineering Techniques, GAS 2012 - Proceedings
Pages31-34
Number of pages4
DOIs
StatePublished - 2012
Externally publishedYes
Event2012 2nd International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, GAS 2012 - Zurich, Switzerland
Duration: Jun 9 2012Jun 9 2012

Publication series

Name2012 2nd International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, GAS 2012 - Proceedings

Conference

Conference2012 2nd International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, GAS 2012
Country/TerritorySwitzerland
CityZurich
Period6/9/126/9/12

All Science Journal Classification (ASJC) codes

  • Software

Keywords

  • computer uses in education
  • design
  • interactive environments
  • reusable software

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