TY - GEN
T1 - Curve-Based Level Generation for a Full-Body VR Rhythm Game
AU - Truesdell, Erin J.K.
N1 - Publisher Copyright:
Copyright © 2021, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
PY - 2021
Y1 - 2021
N2 - Due to the large amount of content authoring required to produce levels for rhythm games, procedural content generation provides an attractive alternative for generating levels in large numbers. Frequently, however, level generators for rhythm games rely only on a “difficulty” measure to describe desired level properties. This work presents level generation tool for BEAMS, a full-body virtual reality rhythm game. The BEAMS level generator allows designers to shape curves describing four characteristics of the obstacles needed for a game in which the primary interaction involves the human body in three-dimensional space.
AB - Due to the large amount of content authoring required to produce levels for rhythm games, procedural content generation provides an attractive alternative for generating levels in large numbers. Frequently, however, level generators for rhythm games rely only on a “difficulty” measure to describe desired level properties. This work presents level generation tool for BEAMS, a full-body virtual reality rhythm game. The BEAMS level generator allows designers to shape curves describing four characteristics of the obstacles needed for a game in which the primary interaction involves the human body in three-dimensional space.
UR - https://www.scopus.com/pages/publications/85129871015
UR - https://www.scopus.com/pages/publications/85129871015#tab=citedBy
U2 - 10.1609/aiide.v17i1.18918
DO - 10.1609/aiide.v17i1.18918
M3 - Conference contribution
AN - SCOPUS:85129871015
T3 - 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2021
SP - 246
EP - 248
BT - 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2021
PB - Association for the Advancement of Artificial Intelligence
T2 - 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2021
Y2 - 11 October 2021 through 15 October 2021
ER -