Delivering viewport-adaptive 360-degree videos in cache-aided MEC networks

Jiayi Liu, Gwendal Simon, Xavier Corbillon, Jacob Chakareski, Qinghai Yang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations

Abstract

The high bit-rate and low transmission latency requirements of 360-degree videos streaming impose many technical challenges. By introducing non-homogeneous spatial content quality, viewport adaptive streaming provides a bandwidth efficient solution for the delivery of 360-degree videos. Typically, two different implementations of viewport-adaptive streaming are considered: the projection-based and tile-based. Besides, cache-aided Mobile Edge Computing (MEC) network has been identified as a promising solution for supporting the streaming of 360-degree videos. In this paper, we design delivery mechanisms for the two types of viewport-adaptive streaming in the context of MEC. By considering the specific characteristics of projection-based and tile-based videos, we develop queue and multi-queues based streaming mechanisms for guaranteeing both transmission and queuing delays. Finally, our propositions are evaluated via realistic simulations that leverage a real data-set of user consumption of 360-degree videos.

Original languageEnglish (US)
Title of host publication15th IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, BMSB 2020
PublisherIEEE Computer Society
ISBN (Electronic)9781728157849
DOIs
StatePublished - Oct 27 2020
Externally publishedYes
Event15th IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, BMSB 2020 - Paris, France
Duration: Oct 27 2020Oct 29 2020

Publication series

NameIEEE International Symposium on Broadband Multimedia Systems and Broadcasting, BMSB
Volume2020-October
ISSN (Print)2155-5044
ISSN (Electronic)2155-5052

Conference

Conference15th IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, BMSB 2020
Country/TerritoryFrance
CityParis
Period10/27/2010/29/20

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Computer Science Applications
  • Human-Computer Interaction
  • Electrical and Electronic Engineering
  • Media Technology
  • Communication

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