TY - GEN
T1 - Demo
T2 - 25th International Workshop on Mobile Computing Systems and Applications, HOTMOBILE 2024
AU - Thavendra, Mayooran
AU - Jayarajah, Kasthuri
N1 - Publisher Copyright:
© 2024 Copyright held by the owner/author(s).
PY - 2024/2/28
Y1 - 2024/2/28
N2 - With the ability to seamlessly integrate physical and virtual worlds to provide immersive experiences, Mobile Augmented Reality, is a promising technology for several futuristic applications such as on the-job training and guidance in smart factories, human-autonomy teaming, etc. However, the hardware limitations of most modern AR/VR headsets are prohibitive in that the processing latencies for common scene understanding tasks, a foundational primitive for such applications, can be in the order of 1 leading to poor quality of experience (QoE). The problem is further exacerbated by contention for resources between processing and rendering. State of-the-art in perception for these headsets rely on assistance from nearby edge servers [1, 2] which may not always be available in practical settings. In this demonstration, we show how user atten tion and mobility-aware scheduling can improve the processing latency without significant loss in perception accuracy and QoE for on-device perception.
AB - With the ability to seamlessly integrate physical and virtual worlds to provide immersive experiences, Mobile Augmented Reality, is a promising technology for several futuristic applications such as on the-job training and guidance in smart factories, human-autonomy teaming, etc. However, the hardware limitations of most modern AR/VR headsets are prohibitive in that the processing latencies for common scene understanding tasks, a foundational primitive for such applications, can be in the order of 1 leading to poor quality of experience (QoE). The problem is further exacerbated by contention for resources between processing and rendering. State of-the-art in perception for these headsets rely on assistance from nearby edge servers [1, 2] which may not always be available in practical settings. In this demonstration, we show how user atten tion and mobility-aware scheduling can improve the processing latency without significant loss in perception accuracy and QoE for on-device perception.
UR - http://www.scopus.com/inward/record.url?scp=85187205045&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85187205045&partnerID=8YFLogxK
U2 - 10.1145/3638550.3643634
DO - 10.1145/3638550.3643634
M3 - Conference contribution
AN - SCOPUS:85187205045
T3 - HOTMOBILE 2024 - Proceedings of the 2024 25th International Workshop on Mobile Computing Systems and Applications
SP - 158
BT - HOTMOBILE 2024 - Proceedings of the 2024 25th International Workshop on Mobile Computing Systems and Applications
PB - Association for Computing Machinery, Inc
Y2 - 28 February 2024 through 29 February 2024
ER -