Abstract
The existing Command and Control system (C2 system) modeling and simulation systems are lacking the underlying algorithms to drive the dynamic change and interactions. We develop a combat modeling method with underlying algorithms which can be used to model, analyze, and simulate a combat on the battlefield. A Panama scenario is used as an application example.
Original language | English (US) |
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Pages (from-to) | 2538-2543 |
Number of pages | 6 |
Journal | Proceedings of the IEEE International Conference on Systems, Man and Cybernetics |
Volume | 3 |
State | Published - 1994 |
Event | Proceedings of the 1994 IEEE International Conference on Systems, Man and Cybernetics. Part 1 (of 3) - San Antonio, TX, USA Duration: Oct 2 1994 → Oct 5 1994 |
All Science Journal Classification (ASJC) codes
- Control and Systems Engineering
- Hardware and Architecture