Mathematics
Acquisition
16%
Camera
16%
Data Acquisition
55%
Energy
8%
Enhancement
15%
Entire
10%
Field of View
20%
Forcing
12%
Microtomography
100%
Mm
17%
Prototype
14%
Range of data
7%
Real-time
14%
Scintillator
50%
Subtraction
15%
Testing
9%
Transform
9%
Volume Rendering
23%
Voxel
35%
Engineering & Materials Science
Cameras
12%
Data acquisition
43%
Fluxes
13%
Light sources
55%
Mathematical transformations
17%
Phosphors
45%
Program processors
14%
Synchrotrons
67%
Testing
8%
Volume rendering
22%
X rays
46%
Physics & Astronomy
acquisition
9%
augmentation
6%
cameras
8%
data acquisition
29%
energy
3%
field of view
9%
image contrast
11%
light sources
41%
prototypes
8%
scintillation counters
19%
subtraction
10%
synchrotrons
44%
x rays
23%
Chemical Compounds
Application
4%
Energy
6%
Reaction Yield
5%
Time
18%
Volume
29%
X-Ray
30%