Effectiveness of VR-based training on improving construction workers’ knowledge, skills, and safety behavior in robotic teleoperation

  • Pooya Adami
  • , Patrick B. Rodrigues
  • , Peter J. Woods
  • , Burcin Becerik-Gerber
  • , Lucio Soibelman
  • , Yasemin Copur-Gencturk
  • , Gale Lucas

Research output: Contribution to journalArticlepeer-review

175 Scopus citations

Abstract

The emergence of construction robotics and automation has produced an urgent and vast need for construction workers to reskill and upskill for the future of work. Virtual Reality (VR)-based training has been considered and investigated as a safe and cost-effective training method that allows workers to be exposed to hazardous tasks with negligible actual safety risks in comparison to existing training methods (hands-on, lecture-based, apprenticeship training). This paper aims to investigate the impact of VR-based training on construction workers’ knowledge acquisition, operational skills, and safety behavior during robotic teleoperation compared to the traditional in-person training method. Fifty construction workers were randomly assigned to complete either VR-based or in-person training for operating a demolition robot. We used quantitative and qualitative data analyses to answer our research questions. Our results indicate that VR-based training was associated with a significant increase in knowledge, operational skills, and safety behavior compared to in-person training. Our findings suggest that VR-based training not only provides a viable and effective option for future training programs but a valuable option for construction robotics safety and skill training.

Original languageEnglish (US)
Article number101431
JournalAdvanced Engineering Informatics
Volume50
DOIs
StatePublished - Oct 2021
Externally publishedYes

All Science Journal Classification (ASJC) codes

  • Information Systems
  • Artificial Intelligence

Keywords

  • Construction robotics
  • Human-robot interaction
  • Knowledge acquisition
  • Operational skills
  • Safety behavior
  • VR-based training

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