TY - GEN
T1 - Embodiment and embodied cognition
AU - Costa, Mark R.
AU - Kim, Sung Yeun
AU - Biocca, Frank
PY - 2013/10/7
Y1 - 2013/10/7
N2 - Progressive embodiment and the subsequent enhancement of presence have been important goals of VR researchers and designers for some time (Biocca, 1997). Consequently, researchers frequently explore the relationship between increasing embodiment and presence yet rarely emphasize the ties between their work and other work on embodiment. More specifically, we argue that experiments manipulating or implementing visual scale, avatar customization, sensory enrichment, and haptic feedback, to name a few examples, all have embodiment as their independent variable. However, very few studies explicitly frame their work as an exploration of embodiment. In this paper we will leverage the field of Embodied Cognition to help clarify the concept of embodiment.
AB - Progressive embodiment and the subsequent enhancement of presence have been important goals of VR researchers and designers for some time (Biocca, 1997). Consequently, researchers frequently explore the relationship between increasing embodiment and presence yet rarely emphasize the ties between their work and other work on embodiment. More specifically, we argue that experiments manipulating or implementing visual scale, avatar customization, sensory enrichment, and haptic feedback, to name a few examples, all have embodiment as their independent variable. However, very few studies explicitly frame their work as an exploration of embodiment. In this paper we will leverage the field of Embodied Cognition to help clarify the concept of embodiment.
KW - embodied cognition
KW - human-computer interaction
KW - presence
KW - virtual reality
UR - http://www.scopus.com/inward/record.url?scp=84884852308&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84884852308&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-39405-8-37
DO - 10.1007/978-3-642-39405-8-37
M3 - Conference contribution
AN - SCOPUS:84884852308
SN - 9783642394041
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 333
EP - 342
BT - Virtual, Augmented and Mixed Reality
T2 - 5th International Conference on Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments, VAMR 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI International 2013
Y2 - 21 July 2013 through 26 July 2013
ER -