TY - GEN
T1 - Exploiting group recommendation functions for flexible preferences
AU - Basu Roy, Senjuti
AU - Thirumuruganathan, Saravanan
AU - Amer-Yahia, Sihem
AU - Das, Gautam
AU - Yu, Cong
PY - 2014
Y1 - 2014
N2 - We examine the problem of enabling the flexibility of updating one's preferences in group recommendation. In our setting, any group member can provide a vector of preferences that, in addition to past preferences and other group members' preferences, will be accounted for in computing group recommendation. This functionality is essential in many group recommendation applications, such as travel planning, online games, book clubs, or strategic voting, as it has been previously shown that user preferences may vary depending on mood, context, and company (i.e., other people in the group). Preferences are enforced in an feedback box that replaces preferences provided by the users by a potentially different feedback vector that is better suited for maximizing the individual satisfaction when computing the group recommendation. The feedback box interacts with a traditional recommendation box that implements a group consensus semantics in the form of Aggregated Voting or Least Misery, two popular aggregation functions for group recommendation. We develop efficient algorithms to compute robust group recommendations that are appropriate in situations where users have changing preferences. Our extensive empirical study on real world data-sets validates our findings.
AB - We examine the problem of enabling the flexibility of updating one's preferences in group recommendation. In our setting, any group member can provide a vector of preferences that, in addition to past preferences and other group members' preferences, will be accounted for in computing group recommendation. This functionality is essential in many group recommendation applications, such as travel planning, online games, book clubs, or strategic voting, as it has been previously shown that user preferences may vary depending on mood, context, and company (i.e., other people in the group). Preferences are enforced in an feedback box that replaces preferences provided by the users by a potentially different feedback vector that is better suited for maximizing the individual satisfaction when computing the group recommendation. The feedback box interacts with a traditional recommendation box that implements a group consensus semantics in the form of Aggregated Voting or Least Misery, two popular aggregation functions for group recommendation. We develop efficient algorithms to compute robust group recommendations that are appropriate in situations where users have changing preferences. Our extensive empirical study on real world data-sets validates our findings.
UR - http://www.scopus.com/inward/record.url?scp=84901756996&partnerID=8YFLogxK
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U2 - 10.1109/ICDE.2014.6816669
DO - 10.1109/ICDE.2014.6816669
M3 - Conference contribution
AN - SCOPUS:84901756996
SN - 9781479925544
T3 - Proceedings - International Conference on Data Engineering
SP - 412
EP - 423
BT - 2014 IEEE 30th International Conference on Data Engineering, ICDE 2014
PB - IEEE Computer Society
T2 - 30th IEEE International Conference on Data Engineering, ICDE 2014
Y2 - 31 March 2014 through 4 April 2014
ER -