TY - GEN
T1 - Exploring the usability of retrofit hardware to reduce compensatory movements in game controller-mediated telerehabilitation
AU - Ventura, Roni Barak
AU - Nov, Oded
AU - Porfiri, Maurizio
N1 - Publisher Copyright:
Copyright © 2019 ASME
PY - 2019
Y1 - 2019
N2 - Stroke-induced disability interferes with survivors’ participation and engagement in activities of daily living. With increasing costs of healthcare and lack of trained medical personnel, frequent supervised physical therapy is not adequately available to the majority of patients. Consumer-grade gaming controllers are emerging as a viable means to facilitate physical therapy to patients’ homes conveniently and affordably. However, their non-universal design is not always favorable to people with disability, who often experience considerable difficulty with adapting their hand posture to fit commercial designs targeted at healthy people. In attempts to complete their prescribed exercise tasks, these patients often employ compensatory strategies that may impede their recovery and increase their risk of injury. In order to improve the outcomes and safety of telerehabilitation without compromising its affordability, the possibility of mitigating motor compensation with consumer-grade gaming controllers through 3D-printed retrofit extensions is explored. A retrofit handle is designed for the Novint Falcon, a haptic device that mediates fine motor rehabilitation to allow for physiological grasp and promote wrist motion. Its impact on motor performance and compensation patterns is tested, providing preliminary evidence for the potential of this approach.
AB - Stroke-induced disability interferes with survivors’ participation and engagement in activities of daily living. With increasing costs of healthcare and lack of trained medical personnel, frequent supervised physical therapy is not adequately available to the majority of patients. Consumer-grade gaming controllers are emerging as a viable means to facilitate physical therapy to patients’ homes conveniently and affordably. However, their non-universal design is not always favorable to people with disability, who often experience considerable difficulty with adapting their hand posture to fit commercial designs targeted at healthy people. In attempts to complete their prescribed exercise tasks, these patients often employ compensatory strategies that may impede their recovery and increase their risk of injury. In order to improve the outcomes and safety of telerehabilitation without compromising its affordability, the possibility of mitigating motor compensation with consumer-grade gaming controllers through 3D-printed retrofit extensions is explored. A retrofit handle is designed for the Novint Falcon, a haptic device that mediates fine motor rehabilitation to allow for physiological grasp and promote wrist motion. Its impact on motor performance and compensation patterns is tested, providing preliminary evidence for the potential of this approach.
UR - http://www.scopus.com/inward/record.url?scp=85076431690&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85076431690&partnerID=8YFLogxK
U2 - 10.1115/DSCC2019-9041
DO - 10.1115/DSCC2019-9041
M3 - Conference contribution
AN - SCOPUS:85076431690
T3 - ASME 2019 Dynamic Systems and Control Conference, DSCC 2019
BT - Advanced Driver Assistance and Autonomous Technologies; Advances in Control Design Methods; Advances in Robotics; Automotive Systems; Design, Modeling, Analysis, and Control of Assistive and Rehabilitation Devices; Diagnostics and Detection; Dynamics and Control of Human-Robot Systems; Energy Optimization for Intelligent Vehicle Systems; Estimation and Identification; Manufacturing
PB - American Society of Mechanical Engineers (ASME)
T2 - ASME 2019 Dynamic Systems and Control Conference, DSCC 2019
Y2 - 8 October 2019 through 11 October 2019
ER -