Gender and genre differences in multiplayer gaming motivations

Donghee Yvette Wohn, Rabindra Ratan, Leticia Cherchiglia

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Scopus citations

Abstract

This study examines gaming motivations for two different genres of multiplayer games—casual social network games (SNGs) and massively multiplayer online (MMO) games—and tests for gender differences in motivation after considering genre. We conducted a survey of 515 SNG players and 505 MMO players in the U.S. through Mechanical Turk, asking about their motivations for play and basic gaming behavior such as frequency and length of play. Using a self-determination theory approach to categorize motivations, we looked at how game genre and gender are associated with six types of motivation. We find that hypotheses of gender differences from previous games research are contradicted or unsupported—for example, female players for both SNGs and MMOs reported higher levels of external game regulation than males, contradicting previous studies of men being more achievement oriented than women. There are also major genre differences in relation to different motivations. Results reflect a cultural shift in gaming away from gender stereotypes, supporting the importance of reconsidering previous scholarship in this area. Future research should account for both the affordances and culture associated with different game genres rather than generalizing gender effects to all games.

Original languageEnglish (US)
Title of host publicationHCI in Games - 2nd International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Proceedings
EditorsXiaowen Fang
PublisherSpringer
Pages233-248
Number of pages16
ISBN (Print)9783030501631
DOIs
StatePublished - 2020
Event2nd International Conference on HCI in Games, HCI-Games 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 - Copenhagen, Denmark
Duration: Jul 19 2020Jul 24 2020

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12211 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference2nd International Conference on HCI in Games, HCI-Games 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020
Country/TerritoryDenmark
CityCopenhagen
Period7/19/207/24/20

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • General Computer Science

Keywords

  • Gender
  • Genre
  • Motivation
  • Multiplayer games

Fingerprint

Dive into the research topics of 'Gender and genre differences in multiplayer gaming motivations'. Together they form a unique fingerprint.

Cite this