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Geometric Algorithms for Message Filtering in Decentralized Virtual Environments

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Distributed virtual environments impose a heavy load on the network upon which they reside. Bandwidth is a po-tential bottleneck because n users imply O(n2) update messages per time unit, which is prohibitive for a large number of users. Efficient message filtering is called for, in both centralized systems, having a central server, and decentralized systems, having no central server. We solve the message filtering problem for decentralized multi-user systems based on geometric virtual worlds, popular in interactive 3D graphics applications. This is achieved by exploiting the visual relevance relationship (based on proximity, visibility and direction criteria) between pairs of users to compute mutually irrelevant regions in user parameter space. These regions are then used as update-free regions (UFR's); i.e. no communication between users is required while they are in their respective re-gions. Geometric algorithms for computing UFR's for the proximity, visibility and direction relevance criteria are described. Our implementation and experimental results show that the message-filtering algorithm is out-put-sensitive. Use of our algorithms is especially effective where messages are sent through a slow communication network, such as the Internet.

Original languageEnglish (US)
Title of host publicationProceedings of the 1999 Symposium on Interactive 3D Graphics, I3D 1999
PublisherAssociation for Computing Machinery, Inc
Pages39-46
Number of pages8
ISBN (Electronic)1581130821, 9781581130829
DOIs
StatePublished - Apr 26 1999
Event1999 Symposium on Interactive 3D Graphics, I3D 1999 - Atlanta, United States
Duration: Apr 26 1999Apr 29 1999

Publication series

NameProceedings of the 1999 Symposium on Interactive 3D Graphics, I3D 1999

Conference

Conference1999 Symposium on Interactive 3D Graphics, I3D 1999
Country/TerritoryUnited States
CityAtlanta
Period4/26/994/29/99

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

Keywords

  • distributed systems
  • message filtering
  • virtual real-ity

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