GRAPHICAL DEEP KNOWLEDGE FOR INTELLIGENT MACHINE DRAFTING

James Geller, Stuart C. Shapiro

Research output: Contribution to journalConference articlepeer-review

4 Scopus citations

Abstract

The problem of Intelligent Machine Drafting is presented, and a description of an existing implementation as part of a graphical generator function is given. The concept of Graphical Deep Knowledge is defined as a representational basis for Intelligent Machine Drafting problems as well as for physical object displays. A (partial) task domain analysis for Graphical Deep Knowledge is presented. Primitives that are necessary to deal with a world of 2-D forms and colors are introduced. Among them are primitives for describing forms, positions, parts, attributes, sub-assemblies, and an abstraction hierarchy. The use of the "linearity principle" for knowledge structure derivation from natural language utterances is shown.

Original languageEnglish (US)
Pages (from-to)545-551
Number of pages7
JournalIJCAI International Joint Conference on Artificial Intelligence
Volume1
StatePublished - 1987
Externally publishedYes
Event10th International Joint Conference on Artificial Intelligence, IJCAI 1987 - Milan, Italy
Duration: Aug 23 1987Aug 28 1987

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence

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