@inproceedings{8f19c4ec690148c4ae89e4c37759f2e1,
title = "High versus low performing virtual design teams: A preliminary analysis of communication",
abstract = "One way that firms have adapted to competitive pressures in today's global marketplace is to use asynchronous communication technologies to support virtual project teams. To better understand the effectiveness of these dispersed teams, we compare the asynchronous communication transcripts of high and low performing virtual teams working on the early stages of software design. We also compare these results with data gathered from actual design teams working in a traditional face-to-face environment [11]. Preliminary findings show that the high performing virtual teams significantly out-communicated the low performing virtual teams in terms of the number of lines communicated between team members. High performing teams sent more communications regarding design alternatives and also spent considerably more effort summarizing their work and discussing the write-up of the design deliverable. Additionally, high performing teams mirrored the face-to-face teams from the field study in terms of the distribution of communication covering various design activities.",
author = "Ocker, {Rosalie J.} and Jerry Fjermestad",
note = "Publisher Copyright: {\textcopyright} 2000 IEEE; 33rd Annual Hawaii International Conference on System Sciences, HICSS 2000 ; Conference date: 04-01-2000 Through 07-01-2000",
year = "2000",
language = "English (US)",
series = "Proceedings of the Annual Hawaii International Conference on System Sciences",
publisher = "IEEE Computer Society",
booktitle = "Proceedings of the 33rd Annual Hawaii International Conference on System Sciences, HICSS 2000",
address = "United States",
}