Joint Communication and Computation Resource Allocation for Emerging mmWave Multi-User 3D Video Streaming Systems

Babak Badnava, Jacob Chakareski, Morteza Hashemi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We consider a multi-user joint rate adaptation and computation distribution problem in a millimeter wave (mmWave) virtual reality (VR) system. The VR system that we consider comprises an edge computing unit (ECU) that serves 360° videos to VR users. We formulate a multi-user quality of experience (QoE) maximization problem, in which VR users are assisted with the ECU to decode/render 360° videos. The ECU provides additional computational resources that can be used for processing video frames, at the expense of increased data volume and required bandwidth. To balance this trade-off, we leverage deep reinforcement learning (DRL) for joint rate adaptation and computational resource allocation optimization. Our proposed method, dubbed Deep VR, does not rely on any predefined assumption about the environment and relies on video playback statistics (i.e., past throughput, decoding time, transmission time, etc.), video information, and the resulting performance to adjust the video bitrate and computation distribution. We train Deep VR with real-world mmWave network traces and 360° video datasets to obtain evaluation results in terms of the average QoE, peak signal-to-noise ratio (PSNR), rebuffering time, and quality variation. Our results indicate that the Deep VR improves the users' QoE compared to state-of-the-art rate adaptation algorithm. Specifically, we show a 3.08 dB to 4.49 dB improvement in video quality in terms of PSNR, a 12.5x to 14x reduction in rebuffering time, and a 3.07 dB to 3.96 dB improvement in quality variation.

Original languageEnglish (US)
Title of host publicationGLOBECOM 2024 - 2024 IEEE Global Communications Conference
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1821-1826
Number of pages6
ISBN (Electronic)9798350351255
DOIs
StatePublished - 2024
Event2024 IEEE Global Communications Conference, GLOBECOM 2024 - Cape Town, South Africa
Duration: Dec 8 2024Dec 12 2024

Publication series

NameProceedings - IEEE Global Communications Conference, GLOBECOM
ISSN (Print)2334-0983
ISSN (Electronic)2576-6813

Conference

Conference2024 IEEE Global Communications Conference, GLOBECOM 2024
Country/TerritorySouth Africa
CityCape Town
Period12/8/2412/12/24

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Computer Networks and Communications
  • Hardware and Architecture
  • Signal Processing

Keywords

  • 360° video streaming
  • edge computing
  • mmWave network
  • mobile VR systems
  • Quality of experience

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