Matching vs. non-matching visuals and shape for embodied virtual healthcare agents

Salam Daher, Jason Hochreiter, Nahal Norouzi, Ryan Schubert, Gerd Bruder, Laura Gonzalez, Mindi Anderson, Desiree Diaz, Juan Cendan, Greg Welch

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Embodied virtual agents serving as patient simulators are widely used in medical training scenarios, ranging from physical patients to virtual patients presented via virtual and augmented reality technologies. Physical-virtual patients are a hybrid solution that combines the benefits of dynamic visuals integrated into a human-shaped physical form that can also present other cues, such as pulse, breathing sounds, and temperature. Sometimes in simulation the visuals and shape do not match. We carried out a human-participant study employing graduate nursing students in pediatric patient simulations comprising conditions associated with matching/non-matching of the visuals and shape.

Original languageEnglish (US)
Title of host publication26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages886-887
Number of pages2
ISBN (Electronic)9781728113777
DOIs
StatePublished - Mar 2019
Externally publishedYes
Event26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Osaka, Japan
Duration: Mar 23 2019Mar 27 2019

Publication series

Name26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

Conference

Conference26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019
Country/TerritoryJapan
CityOsaka
Period3/23/193/27/19

All Science Journal Classification (ASJC) codes

  • Human-Computer Interaction
  • Media Technology

Keywords

  • Centered computing
  • Centered computing
  • HCI design and evaluation methods
  • Human
  • Human
  • Human computer interaction (HCI)
  • Human computer interaction (HCI)
  • Interaction paradigmsmixed / augmented reality
  • User studies

Fingerprint

Dive into the research topics of 'Matching vs. non-matching visuals and shape for embodied virtual healthcare agents'. Together they form a unique fingerprint.

Cite this