Partial shape recognition: A landmark-based approach

Nirwan Ansari, Edward J. Delp

Research output: Contribution to journalConference articlepeer-review

4 Scopus citations

Abstract

A technique to guide landmark matching known as hopping dynamic programming is described. The location of the model in the scene is estimated with a least-squares fit. A heuristic measure is then computed to decide if the model is in the scene. The shape features of an object are the landmarks associated with the object. The landmarks of an object are defined as the points of interest of the object that have important shape attributes. Examples of landmarks are corners, holes, protrusions, and high-curvature points.

Original languageEnglish (US)
Pages (from-to)831-836
Number of pages6
JournalProceedings of the IEEE International Conference on Systems, Man and Cybernetics
Volume2
StatePublished - Dec 1 1989
Event1989 IEEE International Conference on Systems, Man, and Cybernetics. Part 1 (of 3) - Cambridge, MA, USA
Duration: Nov 14 1989Nov 17 1989

All Science Journal Classification (ASJC) codes

  • Control and Systems Engineering
  • Hardware and Architecture

Fingerprint

Dive into the research topics of 'Partial shape recognition: A landmark-based approach'. Together they form a unique fingerprint.

Cite this