TY - GEN
T1 - Predictive human-in-the-loop simulations for assistive exoskeletons
AU - Zhou, Xianlian
N1 - Publisher Copyright:
Copyright © 2020 ASME.
PY - 2020
Y1 - 2020
N2 - Design and evaluation of exoskeletons is often a time consuming and costly process that involves prototyping, human testing, and multiple design iterations. For active exoskeletons, the primary challenge is to detect the wearer’s movement intent and provide potent assistance, which often requires sophisticated control algorithms. The goal of this study is to integrate human musculoskeletal models with robot modeling and control for virtual human-in-the-loop evaluation of exoskeleton design and control. We present potential strategies for assisting various human motions such as squatting, lifting, walking, and running. Several exoskeleton designs (for back, upper extremity, and lower extremity) and their control methods are evaluated with an integrated human-in-the-loop simulation approach to study their functionalities and biomechanical effects on the wearer’ musculoskeletal system. We hope this simulation paradigm can be utilized for virtual design and evaluation of exoskeletons and pave the way to build or optimize exoskeletons.
AB - Design and evaluation of exoskeletons is often a time consuming and costly process that involves prototyping, human testing, and multiple design iterations. For active exoskeletons, the primary challenge is to detect the wearer’s movement intent and provide potent assistance, which often requires sophisticated control algorithms. The goal of this study is to integrate human musculoskeletal models with robot modeling and control for virtual human-in-the-loop evaluation of exoskeleton design and control. We present potential strategies for assisting various human motions such as squatting, lifting, walking, and running. Several exoskeleton designs (for back, upper extremity, and lower extremity) and their control methods are evaluated with an integrated human-in-the-loop simulation approach to study their functionalities and biomechanical effects on the wearer’ musculoskeletal system. We hope this simulation paradigm can be utilized for virtual design and evaluation of exoskeletons and pave the way to build or optimize exoskeletons.
KW - Head supported mass
KW - Musculoskeletal model
KW - Neck
KW - Running
KW - Walking
UR - http://www.scopus.com/inward/record.url?scp=85096121613&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85096121613&partnerID=8YFLogxK
U2 - 10.1115/DETC2020-22668
DO - 10.1115/DETC2020-22668
M3 - Conference contribution
AN - SCOPUS:85096121613
T3 - Proceedings of the ASME Design Engineering Technical Conference
BT - 40th Computers and Information in Engineering Conference (CIE)
PB - American Society of Mechanical Engineers (ASME)
T2 - ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC-CIE 2020
Y2 - 17 August 2020 through 19 August 2020
ER -