TY - JOUR
T1 - Propositional representation for graphical knowledge
AU - Geller, James
N1 - Funding Information:
t The bulk of this research was performed at the State University of New York (SUNY) at Buffalo, but it was finished while the author spent a year at the University of Southern California at the Information Sciences Institute (USC/ISI) in Los Angeles. Partial support by the Integrated Interfaces group at USC/IS1 is gratefully acknowledged. $This work was supported in part by the Air Force Systems Command, Rome Air Development Center, GritIiss Air Force Base, New York 13441-5700, and the Air Force Mice of ScientitIc Research, Boll@ AFB DC 28332 under Contract No. F3O6@2-85-C-ooo8w, hich supports the Northeast Artificial Intelligence Consortium (NAIC).
PY - 1991/1
Y1 - 1991/1
N2 - Multi-media interfaces with a graphics and a natural language component can be viewed as a Natural Language Graphics systems without a host program. We will investigate a theory of Natural Language Graphics that is based on the notion of "Graphical Deep Knowledge" defined in this research. Graphical Deep Knowledge is knowledge that can be used for display purposes as well as reasoning purposes and we describe the syntax and semantics of its constructs. This analysis covers forms, positions, attributes, parts, classes, reference frames, inheritability, etc. Part hierarchies are differentiated into three sub-types. The usefulness of inheritance along part hierarchies is demonstrated, and criticism of inheritance-based knowledge representation formalisms with a bias towards class hierarchies is derived from this finding. The presented theory has been implemented as a generator program that creates pictures from knowledge structures, and as an augmented transition network grammar that creates knowledge structures from limited natural language input. The function of the picture generation program Tina as a user interface for a circuit board maintenance system and as part of a CAD-like layout system is demonstrated.
AB - Multi-media interfaces with a graphics and a natural language component can be viewed as a Natural Language Graphics systems without a host program. We will investigate a theory of Natural Language Graphics that is based on the notion of "Graphical Deep Knowledge" defined in this research. Graphical Deep Knowledge is knowledge that can be used for display purposes as well as reasoning purposes and we describe the syntax and semantics of its constructs. This analysis covers forms, positions, attributes, parts, classes, reference frames, inheritability, etc. Part hierarchies are differentiated into three sub-types. The usefulness of inheritance along part hierarchies is demonstrated, and criticism of inheritance-based knowledge representation formalisms with a bias towards class hierarchies is derived from this finding. The presented theory has been implemented as a generator program that creates pictures from knowledge structures, and as an augmented transition network grammar that creates knowledge structures from limited natural language input. The function of the picture generation program Tina as a user interface for a circuit board maintenance system and as part of a CAD-like layout system is demonstrated.
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U2 - 10.1016/0020-7373(91)90052-9
DO - 10.1016/0020-7373(91)90052-9
M3 - Article
AN - SCOPUS:44949285894
SN - 0020-7373
VL - 34
SP - 97
EP - 131
JO - International Journal of Man-Machine Studies
JF - International Journal of Man-Machine Studies
IS - 1
ER -