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Real-Time Dynamic Map With Crowdsourcing Vehicles in Edge Computing
Qiang Liu
,
Tao Han
, Jiang Xie
, Baek Gyu Kim
Electrical and Computer Engineering
Research output
:
Contribution to journal
›
Article
›
peer-review
17
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Scopus citations
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Keyphrases
Crowdsourcing
100%
Edge Computing
100%
Real-time Dynamics
100%
Dynamic Map
100%
Latency
50%
Network Dynamics
50%
Automated Vehicles
50%
Connected Vehicles
50%
Autonomous Driving
50%
Network Simulation
50%
Reinforcement Learning Algorithm
50%
Network Simulator
50%
Deep Reinforcement Learning (deep RL)
50%
Latency Performance
50%
Edge Network
50%
Control Plane
50%
Physical Network
50%
Global Information
50%
Individual Vehicle
50%
Vehicle Data
50%
Performance-based
50%
Environmental Uncertainty
50%
Physical Testbed
50%
Sequential Computation
50%
Vehicular Edge Computing
50%
Perception Data
50%
Real-time Perception
50%
Extensive Evaluation
50%
Coverage Performance
50%
Line-of-sight Sensor
50%
Vehicular Offloading
50%
High-Density Microarray Patch (HD-MAP)
50%
Computer Science
Edge Computing
100%
Testbed
50%
Autonomous Driving
50%
High Definition
50%
Deep Reinforcement Learning
50%
Network Simulation
50%
Network Simulator
50%
Learning Technique
50%
Global Information
50%
Control Plane
50%
Network Dynamic
50%