Abstract
In this video we introduce a 3D shape representation that is based solely on mesh connectivity - the connectivity shape. Given a connectivity, we define its natural geometry as a smooth embedding in space with uniform edge lengths and describe efficient techniques to compute it. Furthermore, we show how to generate connectivity shapes that approximate given shapes. The details will soon be published in form of a full paper.
Original language | English (US) |
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Pages | 325-326 |
Number of pages | 2 |
DOIs | |
State | Published - 2001 |
Externally published | Yes |
Event | 17th Annual Symposium on Computational Geometry (SCG'01) - Medford, MA, United States Duration: Jun 3 2001 → Jun 5 2001 |
Other
Other | 17th Annual Symposium on Computational Geometry (SCG'01) |
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Country/Territory | United States |
City | Medford, MA |
Period | 6/3/01 → 6/5/01 |
All Science Journal Classification (ASJC) codes
- Theoretical Computer Science
- Geometry and Topology
- Computational Mathematics