TY - JOUR
T1 - The power of multimedia
T2 - Combining point-to-point and multiaccess networks
AU - Afek, Yehuda
AU - Landau, Gad M.
AU - Schieber, Baruch
AU - Yung, Moti
N1 - Funding Information:
* A preliminary version of this work appeared in Afek et al. (1988). ’ Present address: Dept. of Computer Science, Tel Aviv Univ., Tel Aviv, Israel 69978. r The research of this author is supported by NSF grant NSF-CCR-8908286, and by NY State Sciences & Technology Foundation-Center for Advanced Technology in Telecommunications, Polytechnic Univ. ’ Part of the work of this author was done at IBM Almaden Research Center.
PY - 1990/1
Y1 - 1990/1
N2 - This paper introduces a new network model called a multimedia network. It combines the point-to-point message passing network and the multiaccess channel. To benefit from the combination, the designed algorithms consist of two stages: a local stage which utilizes the parallelism of the point-to-point network and a global stage which utilizes the broadcast capability of the multiaccess channel. To balance the complexities of the two stages a partition of the network into O( n) connected components each of radius O( n) is required. We present efficient deterministic and randomized partitioning algorithms that run in ( n log* n) time. The deterministic algorithm sends O(m + n log n log* n) messages, while the randomized algorithm sends only O(m + n log* n) messages. (n and m are the number of nodes and point-to-point links in the network.) The partitioning algorithms are then used to obtain: (1) O( n log n log * n) time deterministic and O( n log * n) time randomized algorithms for computing global sensitive functions, and (2) An O( n log n) time deterministic algorithm for computing a minimum spanning tree. We give Ω(n) time lower bounds for computing global sensitive functions in both point-to-point and multiaccess networks, thus showing that the multimedia network is more powerful than both its separate components. Furthermore, we prove and Ω( n) time lower bound for computing global sensitive functions in multimedia networks, thus leaving a small gap between our upper and lower bounds.
AB - This paper introduces a new network model called a multimedia network. It combines the point-to-point message passing network and the multiaccess channel. To benefit from the combination, the designed algorithms consist of two stages: a local stage which utilizes the parallelism of the point-to-point network and a global stage which utilizes the broadcast capability of the multiaccess channel. To balance the complexities of the two stages a partition of the network into O( n) connected components each of radius O( n) is required. We present efficient deterministic and randomized partitioning algorithms that run in ( n log* n) time. The deterministic algorithm sends O(m + n log n log* n) messages, while the randomized algorithm sends only O(m + n log* n) messages. (n and m are the number of nodes and point-to-point links in the network.) The partitioning algorithms are then used to obtain: (1) O( n log n log * n) time deterministic and O( n log * n) time randomized algorithms for computing global sensitive functions, and (2) An O( n log n) time deterministic algorithm for computing a minimum spanning tree. We give Ω(n) time lower bounds for computing global sensitive functions in both point-to-point and multiaccess networks, thus showing that the multimedia network is more powerful than both its separate components. Furthermore, we prove and Ω( n) time lower bound for computing global sensitive functions in multimedia networks, thus leaving a small gap between our upper and lower bounds.
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U2 - 10.1016/0890-5401(90)90035-G
DO - 10.1016/0890-5401(90)90035-G
M3 - Article
AN - SCOPUS:0025257644
SN - 0890-5401
VL - 84
SP - 97
EP - 118
JO - Information and Computation
JF - Information and Computation
IS - 1
ER -