TY - GEN
T1 - The space re-actor walking a synthetic man through architectural space
AU - Narahara, Taro
N1 - Publisher Copyright:
© 2007, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.
PY - 2007
Y1 - 2007
N2 - This paper proposes a computational method for visualizing animated human reactions to physical conditions that are described in a synthetic architectural model. Its goal is to add a sense of place to the geometry, and augment the representation of its spatial quality for designers and audience. Spatial qualities in architectural design cannot be fully evaluated solely by observing geometrical constructs without reference to inhabitants placed inside. However, imagining what happens to those inhabitants and appreciating their movement is difficult even for trained architects. The proposed method introduces a walking scale figure in a geometric model. Through agent-based computation, it moves inside the model and displays various behaviors in reaction to spatial characteristics such as transparent surface, opaque surface, perforation and furniture. This method lays a foundation for developing a new kind of software that overcomes the shortcomings of current design tools.
AB - This paper proposes a computational method for visualizing animated human reactions to physical conditions that are described in a synthetic architectural model. Its goal is to add a sense of place to the geometry, and augment the representation of its spatial quality for designers and audience. Spatial qualities in architectural design cannot be fully evaluated solely by observing geometrical constructs without reference to inhabitants placed inside. However, imagining what happens to those inhabitants and appreciating their movement is difficult even for trained architects. The proposed method introduces a walking scale figure in a geometric model. Through agent-based computation, it moves inside the model and displays various behaviors in reaction to spatial characteristics such as transparent surface, opaque surface, perforation and furniture. This method lays a foundation for developing a new kind of software that overcomes the shortcomings of current design tools.
KW - Agent-based computation
KW - Architectural visualization
UR - http://www.scopus.com/inward/record.url?scp=85128227472&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85128227472&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85128227472
SN - 9780954118365
T3 - Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe
SP - 195
EP - 202
BT - Predicting the Future
A2 - Kieferle, Joachim
A2 - Ehlers, Karen
PB - Education and research in Computer Aided Architectural Design in Europe
T2 - 25th Conference on Education in Computer Aided Architectural Design in Europe, eCAADe 2007
Y2 - 26 September 2007 through 29 September 2007
ER -