Three Design Themes for Collaborative Alternative Controllers

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations

Abstract

Alternative game controllers - physical input mechanisms for interactive media that are distinct from traditional handheld controllers or computer inputs - are a continuing presence in commercial and academic games fields. Many of these works, presented at conferences, festivals, and public art outlets, forefront social interaction as a key component of the play they afford, supporting a variety of designs specifically aimed at collaborative play. However, despite a substantial body of work in this field, there is as of yet no unified framework for designing or conceptualizing collaborative games that use alternative controllers. This paper proposes three nested themes for describing collaborative controllers: safety, social spaces, and interreliance. These themes have been drawn from literature in tangible interaction design, games studies, practice-focused game design works, and existing alternative-control games. They can be used to support the classification of alternative controllers for collaboration based upon their physical affordances. Furthermore, they can be used to provide designers of collaborative alternative-control games with strategies for approaching design decisions. This paper presents each theme in detail and covers examples of the three themes in the design and analysis of alternative controllers for collaboration.

Original languageEnglish (US)
Title of host publicationProceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023
EditorsPhil Lopes, Filipe Luz, Antonios Liapis, Henrik Engstrom
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450398565
DOIs
StatePublished - Apr 12 2023
Externally publishedYes
Event18th International Conference on the Foundations of Digital Games, FDG 2023 - Lisbon, Portugal
Duration: Apr 11 2023Apr 14 2023

Publication series

NameACM International Conference Proceeding Series

Conference

Conference18th International Conference on the Foundations of Digital Games, FDG 2023
Country/TerritoryPortugal
CityLisbon
Period4/11/234/14/23

All Science Journal Classification (ASJC) codes

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

Keywords

  • alternative controllers
  • tangible interfaces
  • taxonomy

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