Virtual reality, robot, and object touch: Blended reality sensorimotor training experience

K. G. August, M. Guidali, M. Sellathurai, M. C. Hepp-Reymond, S. V. Adamovich, R. Riener

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Loss of body sensations often accompanies injuries to the central or peripheral nervous system and can lead to disintegration of body schema resulting in altered sensory dependent motor skills. Localizing external objects within peripersonal space plays an important role in the strategies of accurate human movement, towards targets and for obstacle avoidance. In our system, practicing viewing and finger-tip contact with real objects is enabled using Blended Reality: Virtual Reality, Robot Assistance, and Real Object Touch. Arm Location exercises accompany multi-sensory experience in the blended reality. Adding vision and touch, salient properties of three dimensional real objects, to the technology assisted training environment increases the number and realistic qualities of sensory modalities for integration to bolster performance of the trainee. A number of exercises have been developed and are being investigated to understand contributions of the multi-sensory experiences upon performance, and to identify appropriate protocols for therapy.

Original languageEnglish (US)
Title of host publication2011 IEEE 37th Annual Northeast Bioengineering Conference, NEBEC 2011
DOIs
StatePublished - 2011
Externally publishedYes
Event37th Annual Northeast Bioengineering Conference, NEBEC 2011 - Troy, NY, United States
Duration: Apr 1 2011Apr 3 2011

Publication series

Name2011 IEEE 37th Annual Northeast Bioengineering Conference, NEBEC 2011

Other

Other37th Annual Northeast Bioengineering Conference, NEBEC 2011
Country/TerritoryUnited States
CityTroy, NY
Period4/1/114/3/11

All Science Journal Classification (ASJC) codes

  • Bioengineering

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